Asset Preparation
Guides for preparing and exporting assets into USD for use with Miris.
Bring Your Best
Miris is built to handle high-fidelity content. The quality of your output is directly tied to the quality of your input — high polygon counts, large texture resolutions, well-structured scene hierarchies, and accurate materials all carry through to the final result.
Don't reduce polygon counts or downsample textures before uploading. Miris handles optimization and streaming internally, so you should always start with the highest quality source asset you have.
Tip: If you have multiple versions of an asset at different quality levels, upload the highest resolution version. Miris will do the rest.
Reference
- USD Specification — Accepted schemas, required metadata, and conformance requirements
DCC Export Guides
- Blender HDRI Setup and USD Export — Calibrating HDRI lighting intensity for USD export
- Exporting USD from Maya — Autodesk Maya 2026.3
- Exporting USD from Houdini — Houdini Core 21.0.631
Updated on: 21/04/2026
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